Rival Peak is the weekly wrap up show based on the Facebook game show Rival Peak, the world's first audience-influenced AI interactive experience. Facebook approached LA-based creative production studio CREATE TH!S in need of a dynamic studio environment that could quickly adapt to the shows evolving narrative.
RIVAL PEAK
Faced with the challenge of limited time and budget, the team built an XR solution to capture everything in-camera. Utilizing Notch and projection mapping, the team created a virtual environment in which host Wil Wheaton speaks to the audience as an AI iteration of himself within a geodesic dome. The dome takes on a sentient quality throughout each episode as it animates and changes colour to reflect the host's mood.
We could not have completed this show within the allotted time had we not been able to use Notch. Notch allowed us to pump video into each hexagon, live trigger animations and conversations, and rapidly change the overall environment very quickly.Irfan Nathoo, XR Creative Direction, CREATE TH!S
Different video streams integrated into the domes hexagonal design enable communication between real and animated characters to create a highly controllable and interactive performance space. Every week the teams' hard work resulted in excellently executed visuals that wowed the viewership and Facebook.
Full Credits
Client
Production Company
dj2 Entertainment and Human Element
XR Creative Direction
Irfan Nathoo
XR Director of Operations
David Cannava
XR Lead Operator and Technical Director
Alon Hammer
XR UI Designer
Tanner Thompson
Notch Designers/Animators
Dan Schutt, Alon Hammer, and Tanner Thompson
Video Director
Don Thacker
Director of Photography
Tim Jenson
Lighting Designer
Emilio Marcelino