When Monumentiel approached Amine Rachad to work on this year’s Mediterranean Games in Oran, they asked the artist to create three different sequences spanning twelve minutes of the opening show. The producers were mainly looking for animations of several different natural textures. Rachad generated sand, wind, rock, and turf that shape-shifted with particle movements and synchronised music.
Rachad aimed to make, above all, something dynamic enough for the widescreen event. Having plenty of experience working with illusions in 3D animation, he used his skills to play with perspectives and distortions while maintaining a poetic approach to the work. After defining the camera’s point of view and receiving a detailed brief from the art director, Rachad began refining textures and proposing ideas for the animations.