“Speed, ease of use and render quality were the biggest factors in choosing Notch for this project. We were able to build several solid and convincing variations of the spray paint simulator very quickly with the field system, which allowed us to free up time for developing and testing the show critical tracking system."
With the project close to completion, the client made a last minute request to incorporate more event branding into the final design: “This is where Notch allowed me to move forward without discarding any of the work I’d done previously.” Dillon was able to work directly on top of the branded graphics to recreate what the client was envisioning: “This feature made the process not only painless but actually fun and ultimately very successful.”
“The particles I added at this later stage combined various image emitters, noise shading nodes, and turbulence affecters. The particle image emitters were especially helpful in that I didn't have to rethink the system or throw anything away when the creative direction shifted. I simply took the output from the original paint system and built on the work I'd already done.”
Live at the event, all rendering and simulation was executed organically with Notch and sent to the Hippo capture card. Dillon’s spray paint simulator ran seamlessly. Visitors congregated to create beautiful, instantaneous, glowing trails on St. James’s Gate.