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NOTCH UNIFIED RENDERING ARCHITECTURE

RENDERING AS FAST AS YOU THINK

Rendering in Notch is powered by NURA, a unified rendering system that is natively GPU-powered and seamlessly integrates biased and unbiased rendering modes for both real-time and offline use.

What is NURA?

The Notch Unified Rendering Architecture is a versatile suite of four physically based GPU renderers that offer unified lighting, shading, and material behaviour across biased and unbiased modes. It allows seamless switching between render engines on the fly for unparalleled flexibility and speed. Encompassing path tracing, ray tracing, and rasterization techniques, Unique to our system is the capability to switch between rendering modes on the fly.

COMPARE THE RENDERERS

Crop Path Tracer
Crop Smart Tracer Render
Crop Hybrid Renderer
Crop Standard Renderer

Path Tracer

5000-60000 ms per frame

Native, unbiased, GPU-powered path tracer for scenes with full global illumination, reflections, and refractions.

Smart Tracer

300-1000 ms per frame

Accelerated path tracer, built on the latest ray tracing research, utilizing biased ray tracing path resampling for high quality image in real time on high-end GPUs.

Hybrid Renderer

30 ms per frame

High-quality real-time renderer, combining ray tracing and rasterization techniques. Global illumination, refractions and more is supported.

Standard Renderer

10 ms per frame

Hyper-fast, forward+ renderer, designed to balance speed and quality, including incredible GPU-powered 2D and 3D rendering performance

HEADLINE FEATURES

100 gpu

GPU POWERED

NURA's engine is 100% GPU based. This fundamental architecture choice delivers exceptional performance and scalability while maintaining exceptional output rendering quality in both real-time and offline modes.

05 Volume rendering at any speed 2024 04 18 121212 yejh

VOLUMETRIC EFFECTS

Clouds - Smoke - Light Scattering

Render complex volumetric elements including clouds, smoke, light scattering, and shadows. Seamlessly adjust quality across renderers for unparalleled workflow efficiency.

RENDERING IN NOTCH SIMULATION PHYSICS

SIMULATION & PHYSICS

Fluid - Cloth - Rope - Rigid Bodies

Water and fluids can easily be simulated at lightning speeds. Create realistic (or unrealistic!) flowing fluids using FLIP and SPH physics, and control them all in real time in the viewport.

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Materials matter

UNIFIED MATERIALS

Natively PBR - Substance Support

Full support for industry-standard material properties including reflections, refractions, subsurface scattering, and PBR workflows. Consistent material behavior across both path-traced and real-time rendering modes.

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Light rendering

UNIFIED LIGHTING

Intelligent light rendering across all renderers maximizes visual quality while maintaining performance. The unified lighting system allow you to seamlessly switch renderers without any additional adjustments.

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Global illumination

GLOBAL ILLUMINATION

Create photorealistic lighting with direct and indirect light sources, multiple light bounces, and advanced GI features. Delivers production-quality results without compromising rendering speed.

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NURA HYGIENE 6 MOTION BLUR DEPTH OF FIELD BLOOM

STUDIO-GRADE FX

Motion blur - Depth of field - Bloom

Industry-standard rendering effects including motion blur, depth of field, and bloom are available across all renderers. Achieve professional-level finishing touches in-engine.

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All the cameras you will ever need 1

MULTI-CAM

Spherical - VR360 - Projected

Complete suite of camera types including spherical, cylindrical, UV camera, VR360, and equirectangular projections. Supports both standard production requirements and specialized visualization needs.

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Powerful green screen keyer

POST PROCESSING

Keying - Real-Time FX

From GPU accellerated background removal and next-generation green screen keying to serious visual effects, including motion analysis, NURA offers the most comprehensive real-time video processing toolset on the market.

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Multigpu DRAFT

SCALABLE RENDERING

Multi-GPU - Multi-Machine

Distribute rendering tasks across multiple GPUs and machines to increase real-time and offline rendering capacity. The engine is specifically designed to scale with high polygon counts, large canvas sizes, and multi-machine configurations.

AND HOW DO YOU CREATE?

Rendering is important, but even more important is how you create in Notch compared to other tools. Let's take a look!

USE THE RIGHT RENDERER FOR YOUR PROJECT & DEADLINE

With unified lighting and materials, you can use any of the four renderers and switch between them as you need to. Use the Standard Renderer to fire off draft renders at faster-than-realtime speeds and switch to one of the higher-end renderers for client approvals and final renders. You can even mix and match renderers between timeline segments within the same project.

CREATE WITHOUT LIMITS

Notch differs from other tools in that it's a full stack, born-and-bred 100% GPU-powered system. The NURA multi-target renderer gives you the speed and scalability you need at the quality you expect, across a wide range of rendering styles.

NURA render 1
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NURA INTRO RENDER 6
Image to procedural mesh
NURA INTRO RENDER 9

START PLAYING

Get a free trial of Notch and take the NURA renderer for a spin. The best way to experience it is to try it for yourself.