Notch Features List
Engine Features
An entire suite of tools, designed from the ground up to work in real-time.
Every feature of Notch offers industry-leading realtime performance and quality.
Compositing
- Colour grading tools with levels, higlight/mid/shadow colour controls
- Use colour LUTs in .CUBE format (exported from DaVinci Resolve etc)
- 50+ image effect nodes, covering blurs, stylisation, colour processing, edge detection, image processing, distortion, warping and more
- Camera effect simulation – depth of field, motion blur, tone mapping, glow
Video Processing
- Masking, colour keying, segmentation
- Generate motion vectors with optical flow
- Track feature points
- Generate depth from stereo images or video
- Live video capture supported in both Notch Builder and in exported projects, via MediaFoundation / DirectShow
Lighting and Materials
- Physically based material system
- Normal maps, displacement maps, specular and roughness maps supported
- Point, spot, directional and area lights
- Shadows
- Voxel cone tracing for ambient occlusion and global illumination
- Reflections & refractions
- Support for Substance (SBSAR) materials
Particles
- Emit from primitives, meshes, images, video
- Simulate fluids, cloth, physics / collisions, form into shapes
- Lighting, semi-transparent shadows
- Render as sprites, video sprites, lines, meshes, blobs
- Track video motions
- Convert to volumetrics, convert to meshed geometry
Volumes/Voxels
- Create from particles, meshes, Kinect streams, primitives
- Simulate fluids, add turbulence
- Semi-transparent shadows
Ray tracing
- Ray traced lights
- Mirror reflections
- Ambient occlusion
- Advanced denoising
- High-quality ray traced texture baking
Cloners
- Clone 3D objects in regular grids, radially, or with iterative transform functions; clone to vertex or polygon positions from a mesh, or pixels in an image; clone to particles; clone to voxels in voxelised meshes or text
- Control clone motions with effectors
- Create complex animations easily with hardly any keyframing
- Loads selected cloner systems from Cinema4D Mograph
Rigid Body Physics
- GPU based physics
- Turn clones into rigid bodies instantly
- Add static, dynamic and kinematic bodies into the scene with just one node
- Works with procedural meshes
Kinect / RealSense
- Use multiple Kinect 1 or RealSense cameras simultaneously inside Notch Builder and in exported projects on Media Servers
- Kinect 1, Kinect 2, Kinect Azure, RealSense 2.0 supported
- Record live Kinect data to disk, so it can be used offline
- Use as 2D with background removal using depth data,
- Generate meshes / particles / volumetrics from Kinect depth data
Scripting & Logic
- Use JavaScript scripting language to control logic
- Read RSS feeds, capture and use images and text
- Create logic networks using nodes
Networking & Control
- OSC input and output
- MIDI input
- Artnet input: control any parameter from Artnet
- Export any parameter to be controlled by host Media Server
Network Editing
- Live edit exported projects via network
- Edit and construct scenes in real-time from Notch Builder as they render on outputs / projectors / screens on other PCs or on host media servers
Supported Formats
Images: JPEG, PNG, TGA, TIFF, BMP, EXR, HDR, DDS, SBSAR
Video: DXV2, HAP, HAPQ, NotchLC, PhotoJPEG – Native. Other codecs via QuickTime (32-bit and 64-bit vary), AVI and Animation (RLE)
3D: FBX (Max/Maya/Blender), Cinema4D, Alembic, Lightwave, OBJ
Fonts: TrueType, OpenType
Particle data: Realflow .bin, Blender .PCACHE
Lights: IES
Grading: .cube LUTS
Audio: MP3, OGG, WAV
Media Server Integration
Blocks exported from Notch Builder Pro can be run in media servers supporting Notch when a Notch Playback license is present.
Natively Supported Media Servers
- Avolites – Ai
- disguise (formerly d3)
- Green Hippo – Hippotizer
- RealMotion
- 7th Sense – Delta
- Derivative – Touch Designer
- AV Stumpfl – Pixera
- SMODE
- LightAct
- VYV – Photon
- Screenberry
- Hecoos
- Christie – Pandoras Box
Please contact the media server vendor for the details of their Notch support.
Features when embedded
- Remote network editing (using Notch Builder Pro)
- Exposed parameters can be controlled by the media server
- Process images/video supplied by the server
- Adapts resolution to the media server canvas
Spout Support
- Spout is a cross process texture sharing framework
- Textures can be shared to and from Notch Standalone Executables (with Notch Playback license)
- Products that support Spout: Resolume, Openframeworks, Cinder
- Controllable via OSC, Artnet, TCP/IP
Standalone Executables
Notch Builder Pro can export standalone executables to run on your Windows PC when a Notch Playback license is present.
Output
- 2x Output monitors – full screen, any resolution, very basic output region configuration
- 1x Audio Device Pair
- 1x Spout Sender
- OSC sending
- Oculus Rift support
Input
- 4x Video Capture device via DirectShow Media Foundation
- 1x Audio Device Pair
- 1x Spout Receiver
- Kinect depth & RGB support
- Intel RealSense
Remote Editing
- Remote edit from Notch Builder Pro
Parameter Control
- OSC
- ArtNet
- Midi
Transport Control
- ArtNet – Layer select, Play/Pause, Reset
- OSC – Play/Pause, Set Time
Product Comparison
Trial | Learning | Base | Professional | |
Workflow | ||||
Support | Forum Only | Basic | Enhanced | Premium |
Access to all nodes | ||||
Ability to save | - | |||
Transcode imported video to NotchLC | - | |||
Share projects between Base & Pro | - | - | ||
Full-screen and 2nd Head Preview in Builder | - | Watermarked | ||
VR Headset Preview in Builder | Watermarked | Watermarked | ||
Export to | ||||
Video | - | Watermarked Max 1280x720 | ||
VR / 360 Video | - | Watermarked Max 1280x720 | ||
Media Server Blocks | - | Watermarked | Watermarked | |
Standalone EXE | - | Watermarked | Watermarked | |
VR Standalone | - | Watermarked | Light watermark | |
VR Stores (charges apply) | - | - | ||
Input / Output | ||||
NDI / Spout In & Out of Builder | - | Watermarked | ||
OSC / Artnet / Midi | - | |||
RealSense / Kinect | ||||
Additional Licensing Included | ||||
Act as Media Server Playback License | - | Watermarked | Watermarked |
up to 4096x2160 |
Act as Standalone EXE Playback License | - | Watermarked | Watermarked |
up to 4096x2160 |
Act as VR Playback License | - | Watermarked | Watermarked |
System requirements
OS: | Windows 8.1 or newer (64-bit only) |
GPU minimum: |
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GPU recommended: |
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